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Click on a spot on the ground to move there.
Use Left Shift to lower the camera. Use Space to raise it.
VR-Installation (2024) by MARLENE MAUTNER
“In the Burrow” connects two stories by Kafka: "The Burrow" (1923) and "The Cares of a Family Man" (1920). Both works repeatedly address the fear of the unknown and the concern for one's own existence. In the story "The Burrow" (1923), an animal tries to find the source of disturbing noises in its burrow.
In the VR adaption, visitors are invited to enter the eerie rooms of an underground tunnel system, guided by irritating sounds. When trying to locate the sounds, there is a risk of getting lost in the complex corridors.
Jane Bennett describes the Odradek as an indeterminate entity with "thing-power" in "Vibrant Matter" (2010). It influences our paths and reacts to our approach (Jahrmann: 2023). Is the Odradek the cause of the sounds?
Touch the lower area of your screen to operate the joystick. Touch the edge of the lower area to strafe.
Touch the upper area of your screen to rotate.
When looking at the floor, press 'Move' to move there.
VR-Installation (2024) by MARLENE MAUTNER
“In the Burrow” connects two stories by Kafka: "The Burrow" (1923) and "The Cares of a Family Man" (1920). Both works repeatedly address the fear of the unknown and the concern for one's own existence. In the story "The Burrow" (1923), an animal tries to find the source of disturbing noises in its burrow.
In the VR adaption, visitors are invited to enter the eerie rooms of an underground tunnel system, guided by irritating sounds. When trying to locate the sounds, there is a risk of getting lost in the complex corridors.
Jane Bennett describes the Odradek as an indeterminate entity with "thing-power" in "Vibrant Matter" (2010). It influences our paths and reacts to our approach (Jahrmann: 2023). Is the Odradek the cause of the sounds?
VR-Installation (2024) by MARLENE MAUTNER
“In the Burrow” connects two stories by Kafka: "The Burrow" (1923) and "The Cares of a Family Man" (1920). Both works repeatedly address the fear of the unknown and the concern for one's own existence. In the story "The Burrow" (1923), an animal tries to find the source of disturbing noises in its burrow.
In the VR adaption, visitors are invited to enter the eerie rooms of an underground tunnel system, guided by irritating sounds. When trying to locate the sounds, there is a risk of getting lost in the complex corridors.
Jane Bennett describes the Odradek as an indeterminate entity with "thing-power" in "Vibrant Matter" (2010). It influences our paths and reacts to our approach (Jahrmann: 2023). Is the Odradek the cause of the sounds?
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